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  1. GRAPH ENGINE
  2. Available Nodes
  3. Math

Sine

PreviousRoundNextSnap

Last updated 1 month ago

What It Does

The Sine node calculates the sine of an angle value (in radians). It produces a smooth wave output that oscillates between -1 and 1, perfect for creating fluid animations and wave effects.

Inputs

Name
Description
Type
Required

Value

The angle in radians

Number

No

Outputs

Name
Description
Type

Value

The sine of the input angle

Number

How to Use It

  1. Drag the Sine node into your graph.

  2. Connect a number to the "Value" input or use the default (0).

  3. The output will be the sine of the input angle, which ranges from -1 to 1.

  4. Use this value for creating wave patterns and smooth oscillations.

Tips

  • The output always ranges between -1 and 1.

  • For smooth wave patterns, feed the Sine node with continuously increasing values.

  • Common angles: sin(0) = 0, sin(π/2) = 1, sin(π) = 0, sin(3π/2) = -1.

See Also

  • Cosine: For calculating the cosine function (90° phase-shifted sine).

  • Tangent: For calculating the tangent function.

Use Cases

  • Smooth Animations: Create natural, organic motion for UI elements.

  • Wave Effects: Generate wave patterns for backgrounds, borders, or dynamic layouts.

  • Periodic Value Generation: Create cycling values for recurring patterns in design tokens.

Sine Example