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Sine ​

What It Does ​

The Sine node calculates the sine of an angle value (in radians). It produces a smooth wave output that oscillates between -1 and 1, perfect for creating fluid animations and wave effects.

Inputs ​

NameDescriptionTypeRequired
ValueThe angle in radiansNumberNo

Outputs ​

NameDescriptionType
ValueThe sine of the input angleNumber

Sine Example

How to Use It ​

  1. Drag the Sine node into your graph.
  2. Connect a number to the "Value" input or use the default (0).
  3. The output will be the sine of the input angle, which ranges from -1 to 1.
  4. Use this value for creating wave patterns and smooth oscillations.

Tips ​

  • The output always ranges between -1 and 1.
  • For smooth wave patterns, feed the Sine node with continuously increasing values.
  • Common angles: sin(0) = 0, sin(π/2) = 1, sin(π) = 0, sin(3π/2) = -1.

See Also ​

  • Cosine: For calculating the cosine function (90° phase-shifted sine).
  • Tangent: For calculating the tangent function.

Use Cases ​

  • Smooth Animations: Create natural, organic motion for UI elements.
  • Wave Effects: Generate wave patterns for backgrounds, borders, or dynamic layouts.
  • Periodic Value Generation: Create cycling values for recurring patterns in design tokens.