Color Wheel
Last updated
Last updated
Generates a set of colors arranged in a color wheel pattern. Starting from a base hue, it creates a specified number of colors by rotating around the color wheel at consistent intervals, while maintaining the same saturation and lightness values.
baseHue
The starting hue angle (0-360 degrees)
Number
No
angle
The total angle to rotate around the color wheel
Number
No
saturation
The saturation percentage for all colors (0-100)
Number
No
lightness
The lightness percentage for all colors (0-100)
Number
No
colors
The number of colors to generate
Number
No
value
An array of evenly spaced colors
List of Colors
Drag the Color Wheel node into your graph.
Set the "baseHue" to your starting hue angle (default is 360/0, which is red).
Set the "angle" to determine how far around the wheel to go (default is 180 degrees).
Adjust "saturation" and "lightness" to control the vibrancy and brightness (defaults are 80%).
Set the "colors" value to determine how many colors to generate (default is 8).
Run the graph—your output will be an array of colors evenly distributed around the wheel.
For a full color wheel, set angle to 360 degrees.
For complementary colors, use 2 colors with angle 180.
For triadic colors, use 3 colors with angle 360.
For analogous colors, use 3-5 colors with a smaller angle (30-60 degrees).
Color Harmonies: Create complementary, triadic, or other color schemes.
Data Visualization: Generate distinct colors for charts and graphs.
UI Theming: Develop consistent color families for interface elements.
Connect a preview node to visualise your output.
: For creating a range between two specific colors.
: For generating a graduated scale of a single color.
: For blending between two specific colors.